//////////////////////////////////////////////////////////////////////////////////////
//
//  Copyright (c) 2014-2015, Egret Technology Inc.
//  All rights reserved.
//  Redistribution and use in source and binary forms, with or without
//  modification, are permitted provided that the following conditions are met:
//
//     * Redistributions of source code must retain the above copyright
//       notice, this list of conditions and the following disclaimer.
//     * Redistributions in binary form must reproduce the above copyright
//       notice, this list of conditions and the following disclaimer in the
//       documentation and/or other materials provided with the distribution.
//     * Neither the name of the Egret nor the
//       names of its contributors may be used to endorse or promote products
//       derived from this software without specific prior written permission.
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//  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
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//////////////////////////////////////////////////////////////////////////////////////
var dragonBones;
(function (dragonBones) {
    /**
     * @class dragonBones.SkinData
     * @classdesc
     * 皮肤数据，皮肤是由一些插槽组成，每个插槽都有一个骨骼控制，骨骼的运动带动插槽的运动形成动画，
     * 插槽里可以放置显示对象，目前支持的显示对象有图片和子骨架两种
     */
    var SkinData = (function () {
        /**
         * 构造函数，实例化一个SkinData类
         */
        function SkinData() {
            this._slotDataList = [];
        }
        var __egretProto__ = SkinData.prototype;
        /**
         * 释放资源
         */
        __egretProto__.dispose = function () {
            var i = this._slotDataList.length;
            while (i--) {
                this._slotDataList[i].dispose();
            }
            this._slotDataList = null;
        };
        /**
         * 根据插槽的名字获取插槽数据
         * @param slotName 想要获取的插槽的名字
         * @returns {*} 返回的插槽数据
         */
        __egretProto__.getSlotData = function (slotName) {
            var i = this._slotDataList.length;
            while (i--) {
                if (this._slotDataList[i].name == slotName) {
                    return this._slotDataList[i];
                }
            }
            return null;
        };
        /**
         * 添加一个插槽数据
         * @param slotData
         */
        __egretProto__.addSlotData = function (slotData) {
            if (!slotData) {
                throw new Error();
            }
            if (this._slotDataList.indexOf(slotData) < 0) {
                this._slotDataList[this._slotDataList.length] = slotData;
            }
            else {
                throw new Error();
            }
        };
        Object.defineProperty(__egretProto__, "slotDataList", {
            /**
             * 获取所有的插槽数据
             * @returns {Array<SlotData>}
             */
            get: function () {
                return this._slotDataList;
            },
            enumerable: true,
            configurable: true
        });
        return SkinData;
    })();
    dragonBones.SkinData = SkinData;
    SkinData.prototype.__class__ = "dragonBones.SkinData";
})(dragonBones || (dragonBones = {}));
